Wednesday, July 28, 2021
Creatures — Treacherous Glow-Worm
These little greenish glowing creatures are about the size of a hefty thumb. They are found often in disused vanities and shoeboxes, and they pretend to be your friend.
“There’s so much negativity in the world right now,” it says, “and I’ll feel satisfied if I try to make it just a little brighter for the people around me.”
The Treacherous Glow-worm will compliment you, and feign interest in your activities and aspirations. They will eagerly say “You can do it!” and “You got this!” and are happy to validate all of your decisions. They will even pretend to give you “The real, honest truth as your friend.” in solemn and earnest tones and end up saying what you would have wanted to hear anyway.
The Treacherous Glow-worm is very knowledgeable about the area, so they say, and is more that willing to help anyone who needs it. “So much time an energy is spent by people pouring their heart and soul into projects they hate–it’s awful!” they say, “I just want you to be able to achieve your dreams.”
If amenable, the glow-worm will ride the shoulder of its new “friends”, and whisper in their ear advice and directions. Most of the time these directions will be picked at random, if not intentionally leading into deeper and more dangerous territory.
The Glow-worm loves angst, argument, and drama, but it thrives on the fear that sets in when someone feels abandoned. When the party is thoroughly lost, faced with some overwhelming hazard, or finds themselves ambushed by some monster, the Treacherous Glow-worm will, with a very loud and noticeable POP disappear into thin air.
It will return later to feast on the remains, if there are any.
If the party survives, the glow-worm will appear again and keep offering advice and friendship until it succeeds in killing them, or until they wise up to the ruse. If you simply ignore the glow-worm, it will go away after a while.
Treacherous Glow-worms do not bite, and cannot cause violent harm. They are very difficult to kill because they can teleport 2”-12” at will. If caught in stasis, or restrained by some other means, they are easily squished.
Creatures — Glubitrubabubtrub
These things hover in crowded subterranean chambers and slowly make everything around them smaller.
Glubitrubabubtrubs are more like fungal growths than creatures, consisting of stalactite-like protrusions reaching down from a disc-like structure that is topped with grey furry antennae. At the base of some of the protrusions are shimmering, glowing orbs, which are the Glubitrubabubtrub’s mouths.
The Glubitrubabubtrub eats away at things by shrinking. Anything underneath one of its mouths gradually reduces size until it is about 1/12th of itself. You can tell that a Glubitrubabubtrub is around when there are dollhouse-sized miniatures everywhere. This process usually takes weeks or months, so it is unlikely to be dangerous if one merely passes under them. However, anything that directly touches one of their mouths accelerates this process to only a few seconds. They are a hazard to be avoided.
Glubitrubabubtrubs are passive things. They can be moved without difficulty with a gentle push, so long as you avoid the mouths. Turning a Glubitrubabubtrub upside-down turns it into a Burtbubabutibulg. A Burtbubabutibulg is the reverse of a Burtbubabutibulg—its mouths cause objects to grow, by as much as 12 times. Anything shrunk by a Glubitrubabubtrub can be rehabilitated by putting it into the mouth of a Burtbubabutibulg. Of course, a Burtbubabutibulg is a hazard too.
Cutting into, or breaking open a Glubitrubabubtrub is a bad idea. Basically, they explode. Burtbubabutibulgs implode. It’s not pretty.
The antennae of a Glubitrubabubtrub are very soft and make excellent tea. The spores of a Glubitrubabubtrub can also be mixed into a paste or potion that will cause temporary shrinkage. The antennae of Burtbubabutibulgs also make good tea, but their spores do not cause temporary growth.
Saturday, July 24, 2021
Creatures — The Ormyful
Terrifying and wise, the Ormyful are too subtle to be understood.
The Ormyful are huge four-limbed creatures with an eye on each fore-shoulder and a gargantuan mouth opening out where the belly should be.
Although they live for millennia, the Ormyful are not knowledgeable about historical events, or geography, or politics, or magic, literature, chemistry, astronomy, theology, agriculture, engineering, mathematics, architecture, urban design, philology, mycology, or anything at all about the world at large. Instead they stay, for their whole awful and infinite lifespans, stuck in great underground passageways. The Ormyful remain in these dark places, whispering and murmuring to one another an inimitable discourse. They are philosophical animals.
Their philosophy is good—the best, in fact. The Ormyful possess subtle, penetrating, brilliant, perspicacious minds, and keen, light-footed tongues. Nothing matches them. They are very wise. However, it is well known by those who know that it is impossible to converse with an Ormyful.
Firstly they despise people. The existence of others is maddening to the Ormyful. People are too loud and small, with rude projects and pathetic aspirations. Their policy is to do away with humans on sight, and they are very fast. Ormyful cannot eat, but they do chew.
Secondly the Ormyful are too subtle to be understood. The most heated arguments are bare whispers to human ears, and it is in a language convoluted and ancient.
(This has not stopped people from trying—the sage Martin Trench spent his livelihood attempting to capture Ormyful discourse and succeeded, in a sense. The result of his decades-long study, augurs, and spell-work are thirty-seven volumes of dense, scribbled text, all but impossible to read. The prose wraps around itself; it is a maze of terminology and allusion, self-referential, dichotomic, poorly phrased. Words had to be invented just to describe other words, and even these are inscrutably vague.)
One thing the Ormyful cannot stand are books and the written word. It is a horrible to an Ormyful that a creature capable of thought would restrain its words in books–intentionally forget what is necessary, forsake real knowledge, which, to the Ormyful, is intrinsically oral. Books are wrong, disgusting, horrifying, maddening, terrible, fearsome, destructive, evil, noisy, genocidal, and all-consuming. An Ormyful fears nothing more than a library.
On sight of a book the Ormyful shudder into shrieking. This shrieking goes on and on, until all traces of the offensive object are stamped out. They do not want to touch it, and so the Ormyful will collapse ceilings, start fires, smash walls, pulverize the whole area out of manic fear and obsessive terror.
As is widely known (by those who know), the Ormyful are wrong. Their way of being is, simply, and obviously, incorrect. Here are beings who thirst for knowledge but refuse to seek it. They possess impeccable minds and tongues, but broken souls. They are incapable of true learning. In this way they are the most lonely, wretched, hateable creatures. They deserve something like pity and a wide berth.
Some say that they are demons, lost in their despair until the end of days when The God will sweep them up into himself in his all-encompassing benevolence and knowledge of certain Truth.
