Monday, May 18, 2026
Politician - Realm of Yolmi Class
Here is a new class for The Realm of Yolmi. Usually I like my games to have very few classes, but this was fun to make and I think it fits with the vibe. Like Soldiers and Scientists, this class also appears in the creature encounter lists.
Politicians
Politicians have a +20% for all initial creature reaction rolls (though not subsequent ones). This stacks with Personality modifiers, but parties with more than one politician only get the 20% once.
They can employ rhetoric to convince any moderately attentive listeners of any policy position, which succeeds 10% of the time and takes 1 day.
They can use no weapons and wear no armor.
| Level | Name | X.P. Required | Election | Re-Election |
|---|---|---|---|---|
| 1 | Dog Catcher | 0 | - | 70% |
| 2 | Mayor | 1000 | 60% | 65% |
| 3 | Comptroller | 2000 | 50% | 60% |
| 4 | Superintendent | 3000 | 40% | 50% |
| 5 | Attorney General | 4000 | 30% | 55% |
| 6 | Governor | 5000 | 25% | 50% |
| 7 | Representative | 6000 | 20% | 50% |
| 8 | Senator | 7000 | 15% | 40% |
| 9 | Judge | 8000 | 10% | 35% |
| 10 | Vice President | 9000 | 05% | -25% |
| 11 | President, 11th | 10000 | 01% | 25% |
| 12 | President, 12th | 11000 | Re-elected only | -50% |
Presidents above 13th level are re-elected with -70%, 14th with -90%, etc.
Politicians use d6-1 for hit dice, maximum level 10. +2 hp beyond level 10.
Politicians do not achieve higher levels automatically: they must be elected. A politician may attempt to be elected to any higher position if they have the required experience. Elections are modified by the prime requisite % bonus or penalty for the politician’s Personality. If a politician fails to win an election for a particular position, they may try again at a -10% penalty for each previous attempt.
There is a 10% chance each month that a politician’s term is ending, and they must choose to either be elected to a higher position or be re-elected at their current position. Otherwise their political life will be over and they must retire.
Each time a politician is re-elected, the chance of being re-elected again in that position is modified by -10%.
In addition to Personality, election success can be modified by the following activities:
| Activity | Benefit | Cost | Max # |
|---|---|---|---|
| Campaign Posters | 10% | 1d6 * 1000r | 1 |
| Endorsements | 2% * level of politician endorser | Variable | None |
| Speaking Tour | 5% | 3000r | 3 |
| AM Radio | 10% | 2d4 * 2000r | 4 |
| Election Rigging | 20%-80% | 2d4 * 10000r | 1 |
| Public Debate | -50% to 50% modified by raw Personality | None | 2 |
Lobbyists with deep pockets will of course be happy to assist politicians with any of these expenses.
Various political offices will have benefits by virtue of their station: Presidents will be the Commander in Chief of any military encountered 60% of the time; Vice Presidents become Presidents if one dies, Mayors can bestow keys to population centers, Representatives can introduce legislation, etc.
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Petrology: Igneous, Sedimentary, and Metamorphic
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