Wednesday, July 28, 2021
Creatures — Treacherous Glow-Worm
These little greenish glowing creatures are about the size of a hefty thumb. They are found often in disused vanities and shoeboxes, and they pretend to be your friend.
“There’s so much negativity in the world right now,” it says, “and I’ll feel satisfied if I try to make it just a little brighter for the people around me.”
The Treacherous Glow-worm will compliment you, and feign interest in your activities and aspirations. They will eagerly say “You can do it!” and “You got this!” and are happy to validate all of your decisions. They will even pretend to give you “The real, honest truth as your friend.” in solemn and earnest tones and end up saying what you would have wanted to hear anyway.
The Treacherous Glow-worm is very knowledgeable about the area, so they say, and is more that willing to help anyone who needs it. “So much time an energy is spent by people pouring their heart and soul into projects they hate–it’s awful!” they say, “I just want you to be able to achieve your dreams.”
If amenable, the glow-worm will ride the shoulder of its new “friends”, and whisper in their ear advice and directions. Most of the time these directions will be picked at random, if not intentionally leading into deeper and more dangerous territory.
The Glow-worm loves angst, argument, and drama, but it thrives on the fear that sets in when someone feels abandoned. When the party is thoroughly lost, faced with some overwhelming hazard, or finds themselves ambushed by some monster, the Treacherous Glow-worm will, with a very loud and noticeable POP disappear into thin air.
It will return later to feast on the remains, if there are any.
If the party survives, the glow-worm will appear again and keep offering advice and friendship until it succeeds in killing them, or until they wise up to the ruse. If you simply ignore the glow-worm, it will go away after a while.
Treacherous Glow-worms do not bite, and cannot cause violent harm. They are very difficult to kill because they can teleport 2”-12” at will. If caught in stasis, or restrained by some other means, they are easily squished.
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